Draw a shape. Let gravity do the smashing.
One Line DrawTrace every line once, without lifting
Save the FishPull the pins in the right order
Fill the GlassDraw a line, guide the water in
Water Sort PuzzlePour the colours until every tube holds just one
Brainrot PuzzleSwap the chaos back into place
Word CrossSwipe letters and fill city crosswords Smash the Blocks is a drawing and physics puzzle where every line you sketch becomes part of the solution. Draw inside the marked area, release your shape, and gravity takes over. The goal is simple: smash every yellow target using as few strokes as possible.
Press and drag to draw a line or closed shape. When you release, the drawing becomes a physical object with weight, momentum and rotation. It can land on brick walls, slide down ramps, push targets from shelves or drop directly into narrow gaps. Clear every target to unlock the next level.
A giant scribble is rarely the best answer. Short bars can fall cleanly through narrow spaces, V-shapes concentrate weight toward the centre, and angled lines are useful when you need to push a target sideways. Later levels combine walls, shelves, spikes and several targets, so the direction of the impact matters as much as the size of your drawing.
The game starts with simple drops before introducing twin targets, narrow chimneys, ramps, spike traps, split shelves and more complicated multi-target layouts. Use the Hint button when you get stuck. It shows a temporary ghost drawing as one possible approach, but you are free to solve the level your own way.
Your drawing is not just a visual mark. Once released, it behaves like a rigid object. A wide drawing has more contact points, a compact loop carries more mass into a small space, and a long line can rotate after clipping an obstacle. That means the same level can often be cleared in several different ways. If one idea nearly works, changing the angle or shortening one side can completely change the result.
Start with the simplest shape that could reach the target. Look at where the drawing will land before adding extra length. If a target is sitting on a shelf, a sideways nudge may be more useful than a direct vertical hit. When two targets are close together, try to make one falling object cover both. In narrow levels, compact drawings are easier to control because they have less chance of catching on the walls.
The dashed area is the only place where a new drawing can begin. This keeps the puzzle focused on planning rather than drawing directly through a target. Each level also has a stroke limit. You can still experiment, but clearing the stage at or below its par is what earns the full three stars.
Smash the Blocks works on desktop, phone and tablet. Use a mouse or trackpad to sketch on a computer, or draw directly with your finger on a touchscreen. The game uses a high-resolution canvas so the scene stays sharp on modern displays while the physics runs locally in your browser. Your unlocked levels and star results are stored on the same device, with no account required.
Draw a line or shape inside the dashed drawing area and release it. Your drawing becomes a physical object and falls under gravity. Use it to hit or push every yellow target.
There are 12 hand-built physics levels with walls, shelves, ramps, spikes and multi-target setups.
Yes. You can draw short lines, bars, loops, V-shapes and other freehand shapes as long as you start inside the dashed drawing area and stay within the ink limit.
Stars are based on how many strokes you use. Matching or beating the level par earns three stars.
Yes. Draw with your finger on mobile or with a mouse or trackpad on desktop.
Yes. Unlocked levels, earned stars and your sound preference are saved locally in your browser.