Can't choose? Add your options, spin the wheel, obey the wheel.
Book of AnswersThink of a question. Open the book
Flip a CoinHeads or tails? Flip with satisfying animations
Roll DiceRoll virtual dice with satisfying animations
Absurd Trolley Problems15 impossible moral choices. Count your victims
What Internet Person Are You?Find out if you're a lurker, creator, or chaos agent
Rock Paper Scissors vs AIAn AI that learns your patterns Type in your options, spin the wheel, and do what it says. That is the whole thing. Where to eat, which task to start, who does the washing up, which of three job offers, which film. The wheel slows down with genuinely irritating suspense and lands on one slice.
There is one rule that makes it work, and it is not optional: you have to agree in advance to obey the result. A wheel you can ignore is just an animation.
Most of the decisions people bring to a spinner are ones where the options are genuinely close in value. When two choices are nearly equal, more deliberation cannot separate them, because there is nothing left to find. All it produces is delay and the low-grade drain of an open loop.
There is also a well-documented effect where more options make choosing harder and satisfaction lower, not higher. Barry Schwartz called it the paradox of choice, and while the research is more contested than the popular version suggests, the everyday experience is familiar to everyone who has spent twenty minutes scrolling a streaming service and then watched nothing.
Pay attention to how you feel in the half second after it lands. Relief means the wheel picked what you secretly wanted, and you can stop pretending it was a hard decision. Disappointment means you wanted the other one, which is far more useful information than the spin itself.
Used that way it is not really a randomiser. It is a device for making a hidden preference visible, and it works because you cannot suppress the reaction before you have it.
Flip a Coin handles the two-option version, Roll Dice gives you a number, and the Book of Answers responds to a yes-or-no question with a phrase you have to interpret. All free, all in the browser, nothing stored.
Add your options, spin the wheel, and take whatever it lands on. The only rule that matters is agreeing in advance to obey the result, because a wheel you can ignore is just an animation.
From two up to around eight. Beyond that the slices get too small to read and the wheel stops being satisfying to watch.
Yes. Each spin draws from the browser's random number generator, so every slice has an equal chance regardless of where it sits on the wheel.
That reaction is the useful part. Relief means the wheel picked what you already wanted, and disappointment tells you which option you were actually hoping for. Either way you have learned something the deliberation was not giving you.
When one option is clearly better than the others. In that case you do not have a decision problem, and a randomiser is just a way of avoiding it.
Yes, with no sign-up and nothing stored. Your options are not sent anywhere.